Drift City was an online racing game developed by the South Korean company Ntreev Soft and published by Nexon. It was released in 2007 and quickly became popular for its unique blend of arcade-style driving, open-world exploration, and extensive customization.
In Drift City, players could race through a fictional city environment, taking on missions, competing in races, and drifting around corners to earn points and unlock new vehicles and upgrades. The game featured both single-player and multiplayer modes, allowing players to race against each other in real time. The racing itself was easy to learn but challenging to master, especially when it came to the drifting mechanics, which played a central role in gameplay.
Players could customize their cars, not just for performance but also for style. The game offered a wide variety of vehicles, from sporty cars to more utility-based options, and players could enhance their cars with various parts such as engines, tires, and cosmetics.
Unlike many traditional racing games that restricted players to race tracks, Drift City featured an open-world map where players could freely explore the city. In addition to racing, players could take on various types of missions, such as delivering packages, completing time trials, and even engaging in combat missions.
The city was divided into districts, each with its own set of challenges, and players could unlock new areas as they advanced through the game. The mission structure encouraged players to balance racing with exploration, and it helped keep the game fresh and engaging for longer periods.
The drifting mechanic in Drift City was one of its most defining features. Players could initiate drifts around corners, allowing them to maintain high speeds while navigating sharp turns. Mastering the drift was essential, as it not only gave players a competitive edge in races but also allowed them to earn additional points, which could be used to upgrade vehicles and unlock new content.